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DMX setup at Strategicon Gamex 2013

posted May 30, 2013 03:32:58 by badgeguy
I ran the Artemis event for Strategicon Gamex this last weekend and I wanted to post a video of the setup, including the lighting system utilizing DMX. I would love to hear what the community thinks. Visual effects have been linked to for quick jumps in the comments section.

http://www.youtube.com/watch?v=j-0VaPM2Yho

Thanks.

-Rusty
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8 replies
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Thedr said May 30, 2013 04:13:56
That looks great, I like how you've wired your shields and red alert to different lights so you don't lose the shield blue when you go into red alert.
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badgeguy said May 30, 2013 04:58:34
In fact, there are 43 sets of lights involved in this setup. 12 each top and front for the docking procedures and chasing lights/rapid red alert, 9 each side for the shields, and one cam light on the floor for room filling red alert and weapons strikes.
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Thedr said May 30, 2013 05:15:56
So how many DMX decoders are you using?
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badgeguy said May 30, 2013 05:29:40
I have the Enttec Open DMX to USB adapter connected to the Par 38 cam light on the floor, then I daisy chain to one DMX to RGB LED 9813 decoder that is connected to four strips of the same 5 meter RGB LED rope cut and re-attached, in serial, by Molex connectors to allow for disassembly, reassembly, bending and wrapping so as to create lighting for all four sides for the screen (top: docking, left and right: shields, and front: chase lights w/red alert). The segmented strips allow me to incorporate as little or as much of the lighting as I wish.

What is not shown in the video is that of the 20, 40, and 60 percent damage levels and how the systems blink out intermittently, yet not completely, appearing as if more and more of the lights are failing.
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JamesDunnem said May 30, 2013 11:53:45
I am loving the clean installation, the strips around the main screen are a great way to package the lighting!

Any chance you could share your source for the chase lights along the base of the display?
That element along lends a very 'Trekkish' air to the experience I'd like to steal.

After seeing how effective the strip lights are, I may add those to my kit, they look quite a bit more professional than the Par Cans I'm currently running.
"There is an old Celtic saying: "Coimhéad fearg fhear na foighde."
-Beware of the anger of a patient man.
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badgeguy said May 30, 2013 19:13:15
The chase lights are integrated into the DMX file as they are all part of the same LED strip lighting as the shields, tractor and dock strips. I used a 1 inch square, extruded plastic 'U' channel with cardboard boxes placed in front of each bank of three lights in the channel to create the effect of separate lights.

I'll be happy to share the entire DMX file. Some aspects of it were acquired from MichaelMesich's DMX script (see: http://www.artemis.eochu.com/?page_id=28#/20130219/dmxcommandsxl-code-share-2410454/).

My DMX script can be found here: LED strips with Chase Lights DMX command file (Right click/Command Click to save)

IMPORTANT!
This file includes commands for a Par38 Four channel can light that requires channel 0 for Master brightness/effects, and the 9813IC LED strips work on a GRB, not an RGB, channel order.
[Last edited May 30, 2013 19:16:23]
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MichaelMesich said May 31, 2013 05:03:35
Good stuff!

I often think about LED strips, but then I balk at considering how I would mount and unmounts them around my expandable projection screen when I take it around.
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badgeguy said May 31, 2013 05:26:45
I used the 4 foot U channels and stuck them on the back with Velcro. They are light enough that they could probably just hang from the top Velcro only.
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