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The Android port of Artemis is now released!

posted May 09, 2013 11:43:09 by ThomRobertson
https://play.google.com/store/apps/details?id=incandescent.game.artemis

This version of the game should work on Android 2.3 or better, OpenGL ES 2.0 or better, 480x320 or better resolution, and at least 512mb.

We haven't been approved yet by the Amazon App store; when we do I'll post that link too.
Creator of Artemis
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83 replies
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amagi82 said May 10, 2013 07:35:18
This is the best news I've heard all week! Now I can stop using the half-ass android port on my tablet. :)
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MarkBell said May 10, 2013 11:39:46
I noticed a few things after playing last night. On some devices, the screen will turn off after a period of no user input. This also drops the connection. For most stations, this probably won't be a problem, but if you've got one as say the server or captain's map, it could be more of an issue. Maybe change the permissions so that it keeps the screen active? Otherwise, no issues reported here (Nexus 4).

Also, it'd be super keen if we could interface DMX devices for something like the MK808 that TreChipman mentioned earlier. A 40$ server with the ability to interface to the FX lights everywhere? Would be sweet.

@TreChipman - What resolution were you running? Would having something like a cheap USB fan keep it from heat-lagging?
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RussJudge said May 10, 2013 17:29:07
Once you figure out how to install mods and missions, let me know--I'd be interested in adding that to Artemis Mod Loader, if I can.

Not sure if I'll be able to use the Android client myself--I've got a 1st gen Kindle Fire, so I'm not sure if it's compatible. I'll know once it gets approved on Amazon.
Russ
Author of Artemis Mod Loader.

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SigbiornSigmundarson said May 10, 2013 18:08:57
jfkempf: I had the same issue and it was not anything that I came across when testing the beta.
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TreChipman said May 10, 2013 18:09:11
@TreChipman - What resolution were you running? Would having something like a cheap USB fan keep it from heat-lagging?


It's not lagging at all-- well, no more so than the MK808 lags in general (I had to bump up the mouse responsiveness quite a bit), so I don't believe the heat is a component in the lag, it was just a little concerning. For my test session, it was running at 1920x1024 resolution, which, admittedly, is way higher than it needs to be. I'll try a more in-depth session at a lower resolution and see what that yields. Also, the unit was sitting on top of my old receiver, which I accidentally left on, and that puts out a good deal of heat, too, so it's possible the MK808 was just a victim of circumstance.
I'm not a mad scientist. I'm an angry one. You'd be wise to fear the latter.

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ChrisHayes said May 12, 2013 02:40:07
Does anyone know where to find the .apk file in a phone's memory (not online). I'd like to attempt to sideload this onto my Ouya, but I can't seem to find the .apk file in my phone, so far I've only seen a .obb file.

Ok...never mind. Apparently the only way to access the .apk is to root the device.
[Last edited May 12, 2013 05:44:36]
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martinvsamuelsson said May 12, 2013 08:50:25
no need to root if your phone got a removable sd card.
go to settings and apps, find the Artemis app and press move to sd card.

now just move the sdcard to your computer or Ouya
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ChrisHayes said May 12, 2013 17:01:46
I found a file browser that has a backup function. So I just backup the Ouya app on my phone and that puts the .apk file in a readable location. Then I simply moved the file over to a USB stick through my PC, then to the Ouya. The results were better than they could've been, but disheartening.

http://www.artemis.eochu.com/?page_id=28#/20130321/ouya-android-console-2504540/page2/
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DomC said May 14, 2013 18:44:20
First, this rocks, and works relatively well. The major downside so far:

On my Acer Iconia A500, I tried to plug in a USB keyboard to see if engineering presets could be used. Not only can they not be used, but plugging in the keyboard corrupts the installation. I have to reinstall the app for it to load again.
Engineering without preset capability is extremely cumbersome when you're really trying to fine tune your gameplay.
Dom C

Designation: IONN
Weapons Officer of the Kismet
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wwjdtd said May 14, 2013 22:28:45
Here is my breakdown of the app in what I have done.

List of devices I have tried it on:
Amazon kindle fire (V2) (Rooted) -- Works!
Asus TF301 (Asus transformer) -- Works!

Consoles that work well (Minus Quirks):
Science
Comms
Captains map
Observation

Quirks:
Map zooms in on center with pinch zoom, on most other apps it zooms on where the fingers are centered on.
"toggle help" Toggles a shade window that covers the screen.
Can not find where the configure files are, you know you could just drop them on the sd card in a folder labeled artemis? right?
Screen Lock, you don't have that permission, so servers have the problem of no input + time = no output
On the science console when you tap on a random location the numbers are really small on the kindle, you may want to make the font a bit bigger. (Or advanced configure file it.)

All in all this is a really nice port of the game, but it could use a bit of tweaking to make it better.

Oh and I have a cell phone I will try it on soon.

Ok I have just found where the data files are _Stored_: /data/user/0/incandescent.game.artemis

Wwjdtd
[Last edited May 20, 2013 20:44:29]
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RussJudge said May 15, 2013 16:37:58
Just bought it off of Amazon for my 1st gen Kindle Fire. Looking forward to trying it out--maybe I can finally figure out how to apply Mods to it.
Russ
Author of Artemis Mod Loader.

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RussJudge said May 15, 2013 17:07:34
Dang--can't find where the data files are stored on the Kindle Fire--I guess it must require rooting (which I really don't want to do).

I'm amazed at how much like the PC version it plays on my tablet, with the bonus of touch control. Only drawback I can find is the lack of being able to use Engineering presets--we'll just have to leave that console for a PC user.

Having played the "Unofficial" Android client as well, I can say this official client is a lot better--it is the full game as opposed to simply a client with limited features. No offense to DanielLeong for his work on that unofficial client, but the official client is definitely worth the $2.99.

Well, if Thom shows up to Origins in Columbus OH next month, I might just have to ask him about it.

BTW--do I get any kind of bonus for being the first to publish a review on Amazon?
Russ
Author of Artemis Mod Loader.

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WilliamMyers said May 16, 2013 21:56:08
I'm running it on a TF101 (Transformer). I finally got it running, but it 'flickers' near constantly.
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timechick said May 17, 2013 03:05:13
Just downloaded the new release of the Android client on to my tablet and to my Motorola Photon phone. Works well on both. However, on my off brand "Allwinner" F9 Tablet, under Helm, it shows 100% on my shields but in reality, they are still down after damage in combat. This is a bug I noticed and thought I had reported while in beta. At least I thought I had reported it. Anyway, it's still there. Also, for whatever reason, I can't see the zoom in helm on the tablet, but it's there on my phone. Weird.
Anyway, it works great otherwise. I can even play when I have installed all my mods without crashing. Good work!
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timechick said May 17, 2013 03:06:23
Oh yea, btw, it would be really really nice to have tilt control in helm for the Android. :)
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