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"Up" view?

posted May 04, 2013 18:17:14 by ErikBergman
Would love to use a projector to simulate a skylight above the bridge. Is there a way to get a point of view up perspective on a second view screen?
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5 replies
JamesDunnem said May 05, 2013 02:04:06
While editing the .ini may get you an 'up' view, the only way I know of to view it would be as a 'Main Screen' terminal, but changing the view applies to all the view screens.

I had wanted to try setting up a left and right viewport to simulate windows, but ran into the issue of not being able to control the views independently.

I suppose editing the .ini on the console that you want to display the skylight view so the 'forward' view is really 'up', but I don't know if the version check compares the .ini files.

Just ran through the .ini files and while there are settings to change the camera zoom and position, I don't immediately see a setting for orientation.
[Last edited May 05, 2013 02:12:49]
"There is an old Celtic saying: "Coimhéad fearg fhear na foighde."
-Beware of the anger of a patient man.
ZacharyDanielBringham said May 06, 2013 15:16:11
It would be pretty neat if we could get the same support that most flight sims have for visual output, IE the ability to place multiple monitors and designate which view is which.
MarkBell said May 06, 2013 17:04:33
^^ +1 that
ErikBergman said May 07, 2013 21:55:17
Would love to do view ports. What about using an observer? On Star Trek they could do a rear view. :p
JamesDunnem said May 08, 2013 13:37:03
I know the observer station cycles through more 'cinematic' views of the ship(s), but might there be a way to lock down a particular view?
I'll suggest that ability over in the Suggestions for Version 2.0 thread.
"There is an old Celtic saying: "Coimhéad fearg fhear na foighde."
-Beware of the anger of a patient man.
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