This is my first try at a dedicated weapons console, without screen so more of a controller I guess.
hacked keyboard, illuminated arcadebuttons, momentary switches and key switch to turn it on and off. Basically it lets me control all functions but targeting enemies, that still require mouse input.
All the lights are powered by the usb cable, hooked up to the red and black wire on the keyboard pcb, power is in turn routed to, and controlled by, a keyswitch on the back.
Next is a bit of play testing and locking down the design and making plans for a metal enclosure with plexiglass/acrylic top.
I had to use momentary switches since the game reads, not the press of buttons but the release of buttons, could we have control over this in the controls.ini file? a bit like SHIFT = NO, something like ONPRESS = YES/NO
This way we could use rocker/toggle switches and of course awesome rotaries to switch between frequencies.
Thanks for a great game!
[Last edited Apr 20, 2013 22:28:06]