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The Tournament of Crews - Artemis Tournaments in California

posted Apr 04, 2013 09:47:14 by tieguyny
Hello all, I'd just like to drop a quick note to let everyone know about a new Artemis tournament circuit we're setting up in California. You can head over to www.tournament-of-crews.com to check it out.

We've had an introductory event, and have our first official tournament scheduled for Saturday the 13th in Merced Calfornia at Red Sky Comics. I'll be posting the rules on my website soon. My goal is to promote Artemis in this area, and to help in the creation of an eSports community for Artemis, in addition to the casual gaming experience. I'd really like to see some 'professional' teams evolve out of this, as I think there is huge potential for crews to refine their skills and perfect working together as a team.

I've already got a lot of local people scouting for potential crewmates, if you're in the area, feel free to grab some friends and join us!
[Last edited Apr 04, 2013 10:04:48]
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24 replies
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Mike_Substelny said Apr 04, 2013 16:24:01
I'm glad to see this, tieguyny. Please keep us informedabout how it goes. I want to follow your experience closely and learn from it.

The plan is to come up with an international organization, tentativly call the Artemis Players Organization. The APO would be akin to the World Bridge Federation (they play that other "bridge" game). The APO would train tournament directors to hold officially recognized Artemis tournaments around the world. Tournament players would earn Master Points, just like in that other bridge. The better your crew performed the more Master Points you would all earn.

Thom and Brian are on board with this idea. The basic game mechanics necessary to start the APO should be incorporated in Artemis 2.0.
"Damn the torpedoes! Four bells, Captain Drayton!"

(Likely actual words of Admiral David Farragut, USN, at the battle of Mobile Bay. Four bells was the signal for the engine room to make full steam ahead).
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Mike_Substelny said Apr 04, 2013 22:51:41
By the way, I really admire your touch screen console design. They look great! And the design of your Tournament of Crews website is also very attractive.
"Damn the torpedoes! Four bells, Captain Drayton!"

(Likely actual words of Admiral David Farragut, USN, at the battle of Mobile Bay. Four bells was the signal for the engine room to make full steam ahead).
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Captain said Apr 04, 2013 23:15:16
very nice. To bad I can't get to California in time.
To Mankind
And the hope that the war against folly may someday be won, after all

Isaac Asimov
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SigbiornSigmundarson said Apr 05, 2013 00:02:08
I second the props on the console design. Very clean. How do you plan to run the competition? How do you tell when one crew wins over another?
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lucas99801 said Apr 05, 2013 01:51:33
Can you attach a keyboard to those touch screens? I can't play Artemis without a keyboard. It's just too awkward
Hosting a Mumble (Murmur) server @ tsnfenrir.no-ip.org
Having trouble connecting to the TeamSpeak channel: http://tsnfenrir.no-ip.org/ts3
Helm Script for Numerical heading input: https://dl.dropbox.com/u/10193809/ArtemisHelmFSW.zip
Twitter: @lucas99801
Facebook: /lucastarnold
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SigbiornSigmundarson said Apr 05, 2013 01:55:25
There are USB ports on the side of the machine. As I found this past weekend, setup (particularly server side) without a keyboard is a PAIN. I forgot my wireless when taking my stuff to run an event.
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MichaelMesich said Apr 05, 2013 03:16:21
It's not so bad if you run in windowed mode first with an onscreen keyboard at the ready, then you can put in the IP address. But yeah, a pop-up keypad in the interface would be nice! :)

I was just going to rib Mike about touchscreens without keyboards since we were discussing just this over at the Facebook Battlegroup page.
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MichaelMesich said Apr 05, 2013 03:23:22
I'm curious what your metrics are for "winning" a bracket.
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SigbiornSigmundarson said Apr 05, 2013 04:16:31
Yeah the virtual keyboard got us started and then we needed to start a new scenario... Crap. "Somebody run to Target!"
`
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tieguyny said Apr 05, 2013 06:23:45
Hey everybody, thanks for the encouragement.

There are indeed two external USB ports, on the right side in the bottom front corner. I use a keyboard to set up the network, but after that the only external device I use is the joystick for helm. I've posted on the LBE construction forum details about the consoles, and I'm ready and willing to produce more consoles for anyone interested in a turn-key bridge to play with. They're made to be played whichever way you like.

For my tournaments, I'm disallowing keyboards. It was not a easy decision, but here is the reason. For a novice player, a keyboard is intimidating. The idea is to make the competition accessible to everyone, even beginners, and not being familiar with all of the keyboard shortcuts can make people feel apprehensive. But the touchscreen is inviting and easy to use, and new players are more likely to want to give it a try. However, I still believe there are a couple of consoles that benefit substantially from keyboard, most notably engineering, for the ability to set power presets. I really hope this is incorporated on-screen in version 2.0, but for now I'm making custom controllers with large arcade style buttons for these functions for use during the tournaments. I'll be posting pictures of the controllers soon, so you can see exactly what I'm talking about.

I'll be posting the rules of the tournament on my website (hopefully tonight) but basically its timed matches, and crews progress based on their score. The score is derived from your time as well as elements from the "mission complete" screen. I've got a few other game modes in mind, still finalizing the details.

@Captain - I'm sorry too if you can't make it, but we'll be having events every month! Depending on the response, I'd like have a big Championship tournament that would be appealing for people from all over to attend!
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tieguyny said Apr 05, 2013 06:25:27
By the way, any thoughts on my website or logo?
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Mike_Substelny said Apr 07, 2013 05:08:20
I think it's a shart (typo: "sharp") logo. It seems odd that the ships look like two classic USS Enterprises fighting against each other. Are you planning to run all the fighting in a bridge vs bridge mode?
[Last edited Apr 07, 2013 19:46:56]
"Damn the torpedoes! Four bells, Captain Drayton!"

(Likely actual words of Admiral David Farragut, USN, at the battle of Mobile Bay. Four bells was the signal for the engine room to make full steam ahead).
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tieguyny said Apr 07, 2013 05:36:13
I'm afraid I don't what to make of "shart". I'm actually not planning to have any bridge vs. bridge combat at the moment. But crews will be facing off against each other to get the best scores!
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Mike_Substelny said Apr 07, 2013 19:46:30
Sorry, that was supposed to be "sharp."
"Damn the torpedoes! Four bells, Captain Drayton!"

(Likely actual words of Admiral David Farragut, USN, at the battle of Mobile Bay. Four bells was the signal for the engine room to make full steam ahead).
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tieguyny said Apr 07, 2013 20:17:59
PHEW! That's a relief! Thanks for clearing that up!
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