Right now if you give any neutral a set_object_property block that sets any value for turnRate that ship will immediately become unable to turn at all. On your Halm and Weapons consoles the ship will appear to struggle to turn, but on main screen you will see it continue in a straight line forever.
For now the only workaround is to not use set_object_property for turnRate. Just leave every ship at its default.
[Last edited Mar 16, 2013 03:28:17]
"Damn the torpedoes! Four bells, Captain Drayton!"
(Likely actual words of Admiral David Farragut, USN, at the battle of Mobile Bay. Four bells was the signal for the engine room to make full steam ahead).