Way back at version 1.5 I got Artemis for a party I was having and it turned out to be a big hit. A while after that I had some people over and we played again. During both times we were clueless about one aspect of the game. Not being football fans, we had an Artemis party rather than the traditional Super-Bowl type party. We all felt that the newest version 1.7 was great but we still ran into that nagging little problem we had during our first plays.
The issue that my crew is to dumb to figure out.
During play there are ships that request us to bring some sort of supplies to them or take something from them in exchange for some type of reward. We can't figure out how to do that. We get near the requesting ship but don't know what to do at that point. We were unable to find Comm options to let the ship know we were there, request docking or transfer of supplies. What are we missing? How do we do this part of the game? I read through the Wiki docs and a lot of the forum but have been unable to find the answer to this problem.
We were using a first version iPad for the Engineering station and the guy running that station loved it. All other stations had laptops except for the server which was in a different room and being remotely controlled via my Nook tablet. One laptop was connected up to the large screen TV as the main viewer and Captain's screen. Which the Captain really liked. The only disadvantage to this was that we didn't get the music.
We all thought that the Jump Drive should have a better FX other than just blanking the screen. Yeah, we know it seems to make sense but it's a scifi game and we wanted scifi effects.
The other thing has been mentioned in other threads. We felt that Comms should have control over the main viewer just to take a little load off of Helm during combat.
Other than our little problem mentioned above, we once again had a great time and look forward to playing again.
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