I'm pretty new to Artemis, but I love it so far. I'm currently GMing a campaign of the Star Wars RPG with a group of 7, and I'm planning on using Artemis to replace the turn-based space combat of the game. Is there any way to have 2 weapons consoles, each controlling a separate beam weapon? The ship has 2 gun turrets and it would be nice to have individual control.
Additionally, it would be awesome to have a Tactical console that would fire torpedoes and assign targets to the individual weapons stations. When the weapons stations aren't manned, the turrets would auto-fire at the assigned targets.
I will be working on a Star Wars mod, of course. Maybe some 360 fire arc for the turrets, faster recharge rates with lower damage per shot, that sort of thing.
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