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Comms request dock condition

posted Jan 23, 2013 04:14:16 by sayabodohproductions
I'm sorry if this has already been answered on another post but i couldn't find the answer when i looked.

I'd like to know how to make it so that if Comms requests dock at a station it triggers an event.
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4 replies
JSpaced said Jan 23, 2013 09:47:14
I know you can set it to "If player is docked then do blah" but I haven't seen an option to do it on request.
I take it you mean the "Prepare for docking" request?
"We should give him the send-off he deserves. He died saving us all. Prepare a Rocket-Shed for immediate launch."
sayabodohproductions said Jan 23, 2013 23:57:15
yeah the "prepare for docking" request is the one i'm talking about,
xavierwise.tsn said Jan 24, 2013 09:56:42
It is not something I have come across when using the Mission Editor program. The only option seems to be using the "When Player is Docked" condition.
Mike_Substelny said Jan 24, 2013 16:08:52
At this time the mission scripting system cannot directly react to any of the messages that Comms sends. You could add a hotkey that the Comms Officer must press whenever requesting docking, but that's about it.
"Damn the torpedoes! Four bells, Captain Drayton!"

(Likely actual words of Admiral David Farragut, USN, at the battle of Mobile Bay. Four bells was the signal for the engine room to make full steam ahead).
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