Hi guys, I'm really getting into this mission scripting now. I've created a simple way-point follow mission to introduce new crews to the system and I'm currently developing a rescue/defend mission for Mark's TNG mod.
My questions though are:
1- What does <set_difficulty_level value="3" /> do? Does it override the chose difficulty setting on the server?
2- How does Cloaking work? Does it "destroy"/remove the ship being cloaked. I ask because in my rescue mission, two ships could cloak and I had a condition of victory: crewrescued=1 and enemy fleet count =0. I /think/ the ships cloaked and then the game started flickering the mission successful message at me without ending the game.
3- Is there a way to set the reported status of a ship? I want to transmit a custom response to the Comms officer requesting ship status.
Thank you in advance!
[Last edited Jan 18, 2013 11:33:14]
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