After the Success of using the I-PAC for the missile firing, I decided I want to have a full Weapons Console with lighted push buttons. Currently I am just trying to work out some lay outs for the main board.
This is a first idea. The monitor on the left would be about a 15" Over all width would be around 32." All buttons would light up. The large, blue, round thing in the lower right had corner would be a track ball because i think the look of a mouse kills the future spaceship feel. I'm not sure if a track ball is better, but at least it sorta fits in. The big red button would be a fire all tubes button. I'm also toying with the idea of making the main screen a touch screen for targeting ships. I split up the weapons tubes because most all ships only have two tubes. The only thing you would use 3 and 4 on is the missile ship. I rigged my original test console to have four buttons top down and 3 and 4 just got in the way.
The measurements are guestamets, and the console feels a little jumbled yet. I'll probably try a mock up and a number of different graphics before I settle on an end style. I'm also not sure how many, if any "atmosphere" lights or switches should be added. Buttons and indicators that really wouldn't do anything but add to the board. I guess if it feels jumbled already, probably not the best idea.