We're relatively new to Artemis, and we love the idea and want to help promote the game as much as possible!
But even as newbies, we're spanking the game on level 9 with first-time players, and looking to try level 10 and 11 next session. Even with our blunt-hammer tactics, we're not finding the enemy AI very challenging (we don't even bother maneuvering ... just stand our ground and run through a pre-set pattern of choices, resulting in about 1/3 surrenders and at worst 50 percent forward shield damage a couple of times per game session at level 9)
We were extremely excited about missions until we actually played two of them (I believe the titles were "waning dark" and "end of peace") but those experiences left us completely unthrilled and disappointed.
We basically can't seem to become invested in NPC ships that are too stupid to live (flying straight into a singularity is not my idea of a competent NPC captain!) and the enemy AI tactics seem to be somewhat lacking.
So before our gang loses interest, I thought I'd ask the veteran community to help us set up our games properly for that balance of fun/challenge/excitement!
For a solid game, how should we set our ...
a) mission type(siege, single-front, double-front) ?
b) difficulty level (1-11)?
c) sensor rating (weak, medium, strong, etc.?)
We would *LOVE* to find missions that didn't disappoint. Should we play the Deneb 1-3 missions? Are there "must play" missions out there that we should be downloading and playing? Pointing us at exciting missions would truly make our day!
If some of you veterans could help us tweak our settings and gameplay experience to bring us more in line with your experiences, we'd truly appreciate it.
How should we set up our games for the most fun?
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