After my wife and I had several successful playtests on v1.65, we organized an Artemis party with some friends and family tonight. Unfortunately, we ran into numerous bugs that made it difficult or impossible to play.
1.) Clients frequently disconnect from the server, dropping back to the console selection screen. Sometimes they would return to the simulation, sometimes not. The console selection screen would often fail to show that some consoles were taken.
2.) While warping between stations, we were suddenly badly damaged. Upon examining the engineering station, all of our systems were overheating. The engineering console hadn't really been used, and everything was at 100% with no coolant allocated. We had to allocate a unit of coolant to every system AND reduce them to less than half power just to get the heat under control. We were never able to determine the cause.
3.) Despite repeated attempts, we were not able to get a ship equipped with jump drive. The engineering station showed jump drive, but the helm was always warp.
4.) Keyboard hotkeys on any station would sometimes stop working until the client was closed and restarted. Sometimes it was only the number keys, sometimes it was also the space bar.
5.) Sometimes there was a Direct3D assertion failure that would cause the client's graphics to malfunction, and it seemed to also throw the client out of sync with certain options or events.
It pretty much crippled my LAN party... very disappointing. Are there workarounds for any of these? Any news on the next patch?
[Last edited Oct 07, 2012 05:17:55]