UPDATE: Version 1.1 makes the bad guys more of a threat right away, ups the game at the end, and includes 2 side missions for a better mid-game.
I've created a mission to share with everybody called The Feeding Grounds.
The Feeding Grounds is a story-based mission for a small crew who is relatively new to the game. It features a navigational puzzle, some baddies to shoot or run from, and a series of small comm/science tasks to keep it interesting. This is recommended for a crew size of about 3.
I wasn't sure where else to post it, unless I was supposed to post it, so here you go. Let me know what you think.
[Last edited Sep 18, 2012 01:16:29]