------- changes for V1.66 -------
Major changes have happened to support both custom input and custom output.
--(custom input) The keyboard and joystick mapping is now routed through a file called controls.ini . This file allows
you to change which key or joystick button triggers which UI event. Because all of the game controls are
based on the client, changing this file on the server computer won't do much good.
--(custom output) The Artemis program now interfaces with the ENTTEC Open DMX USB Interface;
This small box costs $65us, and interfaces between your USB computer port and one or more DMX devices.
The file in the DAT/ directory called DMXCommands.xml describes events that can happen in the game, and what DMX values
should be sent in response.
When a friendly ship or station dies, the nearest other friendlys confirm the death in a comms message
Observer cam got wierdly shaky; fixed
Several game sounds were volume or pitch adjusted
If the ship overcharges with too much energy, all engineering systems now start to heat up!
added scripting control of how much coolant you have
Stations no longer fall into black holes
All players now get an explicit PVP death message to the pop-up window
helm and client main screens can change ship name, hull type, and movement type.
beams don't all shoot at once
warp engines have some inertia now
Comms labels are now more clear.
Creator of Artemis