It is a two step process.
first:
<event >
<if_docked name="DS1" />
<if_variable name="docked" comparator="EQUALS" value="0.0" />
<set_timer name="SneakAttack" seconds="10" />
<set_variable name="docked" value="1.0" />
</event>
Second:
<event >
<if_timer_finished name="SneakAttack" />
<if_variable name="SneakAttackHappened" comparator="EQUALS" value="0.0" />
<create ... the enemy ships... />
<set_variable name="SneakAttackHappened" value="1.0" />
</event>
note: you need the docked and SneakAttackHappened variables to prevent the enemy ships from being created infinitely.
[Last edited Sep 01, 2012 03:50:43]