My prototype is located within a warehouse that I'm already paying rent on so there isn't any monthly rent I need to pay for the Artemis space. IF the prototype comes out the way I hope it will, then moving it, or a clone of it, to an existing location like a Laser tag place/FEC/Arcade/Internet Cafe and creating some type of profit-sharing arrangement would be the next step. This arrangement wouldn't have any type of monthly rent (or risk) that a stand-alone location would have.
Brandr; Thanks for the help... :-) The biggest thing that needs to be worked on is, in my humble opinion, an extra-large mission script complete with all the new GM functionality that is now available. My intent is to have the GM "storyteller" actively attempt to deliver just what the particular crew needs at the time they need it. In other words, if a crew starts out a mission and has the task of 1) navigate to X, 2) blow up Y enemies then 3) dock with Z spacedock and they have a difficult time, then they should get some 'remedial' training and get a chance to "practice" a bit more before moving on to the next link in the quasi-linear storyline. This will likely be done by adding some type of comms message with their next target/mission then dropping in some bad guys for them to deal with. If the crew goes through the first mission with ease, then they can jump straight to the next node in the module.
Charlie; Any time you want to drop by would be great.. I have a small group that meets at the sim every Monday at 6pm to try to push this project further along. I'm VERY interested in your audio/video thoughts as I have had many of the same thoughts. The GM "CNC - control area" should have a BUNCH more meta-gaming controls that should be able to enhance the players experience beyond the Artemis built in GM console. With all the talk on hardware interfaces, hotkeys, API's and other interface connections, hopefully much of this will be able to be controlled from or triggered from within the game itself. We should discuss this MUCH further.. :-)
Hissatsu; I really don't want this to turn into a shooter on rails... If it looks like I'm heading that way, in any fashion, please give me a smack up-side the head. hehe...
It sounds like some type of hardware control interface is inevitable. I'm still working on the physical aspects of the bridge. I've got it condensed into a 9' x 8' space which for 6 people is VERY small, however, its reasonable as a spaceship bridge and will hopefully allow me to be able to grow to 4+ bridges over time all within my current prototype space.
I'm on the lookout for this type of relay rack [http://lanvantage.com/media/ccp0/prodsm/120006BK.jpg] and have been finding a few on some auction sites for as low as $25. If anyone knows of these for this price, let me know.
[Last edited Mar 18, 2012 01:20:23]