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Learn Artemis Mission Scripting at Notacon 2012

posted Dec 15, 2011 19:39:41 by Mike_Substelny
(Originally posted under Mission Scripting, but I think this is also news).

I just got word that I will be running an Artemis Mission Scripting workshop at Notacon 9 (click here) in April.

This workshop assumes participants know nothing about Artemis, so it will start with an hour or so of basic play, followed by an hour or so learning the mission scripting XML and techniques of interactive storytelling.

Then participants will spend the rest of the day creating a top-quality mission script. We will develop a story, write code, build 3-D models, and record voices and sound effects. At the end of the day we will publish our mission for the rest of the world to play.

I do not yet have a timeslot, but because this is a fairly lengthy workshop I assume they will give me Friday or Saturday. I'm kind of hoping for Friday the 13th, since that would give Artemis crews around the world all weekend to play our adventure.
"Damn the torpedoes! Four bells, Captain Drayton!"

(Likely actual words of Admiral David Farragut, USN, at the battle of Mobile Bay. Four bells was the signal for the engine room to make full steam ahead).
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15 replies
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edmundrw said Dec 16, 2011 16:34:35
Cool. This is valid news, for sure
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LeeKeiserII said Dec 20, 2011 14:27:26
Any chance that the workshop will be video taped and posted here or on Youtube?
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Mike_Substelny said Dec 20, 2011 18:13:25
Lee, learning Artemis and writing a mission will take at least six hours. It would not make a good video.

But by April I do hope to have some nice handouts - - - documents on how to write mission scripts and tips for interactive storytelling. I will be glad to make those available.
"Damn the torpedoes! Four bells, Captain Drayton!"

(Likely actual words of Admiral David Farragut, USN, at the battle of Mobile Bay. Four bells was the signal for the engine room to make full steam ahead).
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LeeKeiserII said Dec 21, 2011 16:21:32
Whatever you have, whenever you have it, would be gladly appreciated.

Myself and my small LBE group believe we need to create a unique mission or possibly set of missions to run in our simulator properly. None of us are scripters/programmers but all of us have the capacity to power through it if enough training is available.

Would learning the scripting be a good candidate for an extension of the existing wiki?
[Last edited Dec 21, 2011 16:22:05]
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james said Feb 08, 2012 13:38:15
After my crew's initial shakdown, to determine if there was a desire to actually play on a regular basis, monsters were born! Since that day/time we have all been 80-90% distracted with all the fantastical possibilities the Artemis SBS hold. While we are (quite opposite of Lee) technical, reverse engineering is sometimes a slow and painful process.

I am happy to jump in and start tearing apart existing mission files. Except that we have not played them yet... :/

In short, we are looking forward to some data on the subject of mission scripting. I would also have to admit that the first place we all headed for more information was the Wiki, so it would seem to be a natural place to put data of this type.
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Mike_Substelny said Feb 10, 2012 13:33:27
I have temporarily stopped working on mission scripts and started concentrating on writing a mission script textbook. Right now it is about ten pages long. A first draft will be out by the end of February and a full draft will be ready before Notacon in April.
"Damn the torpedoes! Four bells, Captain Drayton!"

(Likely actual words of Admiral David Farragut, USN, at the battle of Mobile Bay. Four bells was the signal for the engine room to make full steam ahead).
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Charlie said Feb 11, 2012 22:56:39
mission script textbook


Nice idea Mike
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Cmdr.Brandr said Feb 15, 2012 21:33:02
Mike,

Have they given you a day and time for that class yet? I would like to take your class so I would like to plan my trip accordingly.
Commander Brandr
Commanding Officer of the ship Calamitous Intent

-------------------------------------------------------
Check our crews adventures at http://nerdneerdowells.com
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Mike_Substelny said Feb 16, 2012 01:43:07
No, they haven't given me a timeslot yet. I am hoping for all day Saturday so that the mission script can be published Saturday night. I am hoping that someone on these forums will have a crew together to play it when it is released.
"Damn the torpedoes! Four bells, Captain Drayton!"

(Likely actual words of Admiral David Farragut, USN, at the battle of Mobile Bay. Four bells was the signal for the engine room to make full steam ahead).
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Mike_Substelny said Apr 26, 2012 19:33:23
The Artemis Workshop was very successful. A lot of people learned about mission script writing, and the participants created the new mission script "Party Crashers." Click here to download.

Yesterday Slashdot posted an interview with Notacon Organizer Froggy in which he mentions the Artemis workshop. As he describes, the six hour workshop expanded to fill the whole weekend. You can play the interview here. The Artemis part starts at about 7:30.
"Damn the torpedoes! Four bells, Captain Drayton!"

(Likely actual words of Admiral David Farragut, USN, at the battle of Mobile Bay. Four bells was the signal for the engine room to make full steam ahead).
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ShaneSnoke said Oct 13, 2012 01:22:46
Did that textbook ever come together?
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Mike_Substelny said Oct 17, 2012 12:27:15
It's mostly finished, but people found it uninteresting because of the Mission Script Editor.
"Damn the torpedoes! Four bells, Captain Drayton!"

(Likely actual words of Admiral David Farragut, USN, at the battle of Mobile Bay. Four bells was the signal for the engine room to make full steam ahead).
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Cmdr.Brandr said Oct 17, 2012 13:56:42
While the Mission Script Editor is great, as an old school programmer I like to understand the language in detail. I would be interested in the textbook to be sure.

Commander Brandr
Commanding Officer of the ship Calamitous Intent

-------------------------------------------------------
Check our crews adventures at http://nerdneerdowells.com
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DwayneShaffer said Oct 18, 2012 01:11:47
I agree the mission script editor is a great !!!! tool but it always best have a detail understanding of the mechanics of anything you work on like this. If I knew how close the Notacon was last year I would have attended the course you were teaching. If you plan another even at the upcoming notacon in Cleveland I plan on attending it.
Dwayne Shaffer C.O.
Vidar GSR 3701
C.D.F. 7th Fleet
http://vidar-gsr-3701.webs.com/
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Mike_Substelny said Oct 22, 2012 14:36:47
Yes, I do plan on doing it again this year if they will have me.
"Damn the torpedoes! Four bells, Captain Drayton!"

(Likely actual words of Admiral David Farragut, USN, at the battle of Mobile Bay. Four bells was the signal for the engine room to make full steam ahead).
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