Does anyone know how to make a neutral ship appear, and then just sit there and take a pounding without moving or fighting back?
I've tried altering the topSpeed and turnRate properties, with no sucess. I THINK I got them to not fight back by using the systemDamageBeam property, but that didn't work the second time. (Though I had changed other stuff the second time that might have interfered.)
What's odd is that in the mission, the physical ships DO seem to sit still, but the ICONS fly around like normal, it's very odd. Basically, I just don't know if I'm doing it wrong, or if it's still just a hard thing to do. I guess I could just create a new ship type in the VesselData file that doesn't move or have guns, but I was hoping there is a scripting way to do it.