Okay, I've got a mod working with over 20 different star systems; it's not perfect yet, but it's stable, and you can go from one system to another in the same game. Now I just have to fill in the details and fix the outliers. I've got some cool ideas for pick up missions, and I think one or two surprises up my sleeve ;). Ideally, this will eventually be a repository for multiple missions where your actions in Mission X have reprecussions in Mission Y.
I don't have a way to have the GM-type-guy pause the game session; at this point, it would take probably take a pretty good deal of time to get to all of the systems, but I have a mechanism in mind for saving state across games.
However, I could use some help from the Artemis Community here. I've only got 3 systems coded out, and they're pretty rudimentary as it is, so any information you folks could give me on the following systems in the Artemis universe would really help me (think small details about a given system, planet or just thing that is in the system that would fit in a warning screen-- e.g.: "Earth is the third planet in the Sol system. It is mostly harmless." or "Beta Ori is the ThroneSystem of the Skaarans, and very likely the most heavily defended sector in space. Also, the hanging gardens at the Temple of G'ar'ak are nothing short of majestic at sunset."):
Oh, also, feel free to come up with better names for the GJ systems; they're accurate, but really confusing.
[Last edited Oct 09, 2011 13:44:20]