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Enemy scripting help needed...

posted Aug 21, 2011 07:31:15 by jrwhitmore82
I've looked through all of the topics for mission scripting and didn't notice if the problem I'm having has been posted before or not, but here is the problem I am having.

I'm trying to modify the mission script file for 'End of Peace' by populating more enemy ships with the 2 seperate armadas that are already there. Basically, I'm taking the 2 seperate 3 ship armadas and turning them into 2 seperate 10 ship armadas. Now, here is my problem. If i attack the newly augmented armadas that I created they seem to just ignore me as if I'm not even there. I can fly in right next to them and they will attack, but if I move to say the rear of them, they won't even bother to engage me.

Is there something in the scripting that I'm missing? Is there a specific command line that I need to add to get the enemy ships to be aggressive towards me? Any help will be greatly appreciated.
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1 reply
Mike_Substelny said Aug 22, 2011 15:01:58
There is probably nothing wrong with your script. If you want to make the ships more aggressive toward Artemis then you could use a direct command to make them target Artemis.
"Damn the torpedoes! Four bells, Captain Drayton!"

(Likely actual words of Admiral David Farragut, USN, at the battle of Mobile Bay. Four bells was the signal for the engine room to make full steam ahead).
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