I have a couple questions, are they truly neutral? As in, I can shoot them, or not shoot them, depending on the captains choice? If not, and I would guess not, is there a way to accomplish such a thing?
Or can you turn neutral into enemy/freindly depending on something you do?
Furthermore, is there a way to get a Warp like effect? I would like to have a ship warp away, then later warp in again.
I am completely new to coding and scripting, so I could use some assistance...
A vital mission, impossible odds and a ruthless enemy, what more could we ask for?
Follow the Star Trek, Into The Breach mod for Artemis: NegativeZone