So I had an idea for a piece of software that would make mission scripting a lot easier. It would allow scripters to rapidly produce quality scripts. It will feature a map grid for click-to-place entities, a tokenizing events field, and an entity editor. I'm writing this for Mac OSX so I can learn the XCode environment for a future CONN iPhone client I thought of. I'll be writing as much as possible in C++ so it can easily be ported to a windows builder, should anyone want to make one. This will probably take some time, so don't expect anything soon. If anybody with graphical programming experience would like to help, lemmie know.
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